Whenever I am about to do a Cleve Heavy event, I do the Cleve Heavy-style Deck of Cards workout as a confidence booster and to prep those specific muscles and movements. I did 15 reps for faces, 20 reps for aces, 1 min jog-in-place for jokers, and numbers as-is.
My HR felt high like it usually does with this workout. The brickyard man-makers were still the most challenging exercise, although the swings were more tiring than usual today. I used a 30# rucker v2. I covered this in 1:21:32 and was sweaty by the end.
Tuesday, Oct 14:
Tried out 17round mags with my G19C at Blackstone for the first time... it worked well and felt good to shoot.
I did 3 mags of slow aim fire, since I forgot my dummy rounds.
Then, I didd 5-4-3-2-bang presentations, then 4-3-2-bang, then 3-2-bang and stayed there for 6 mags.
Afterwards, I cleaned my red Glock, old Glock, old CZ, and BCM.
Wednesday, Oct 15:
30 min Taylor Swift - Midnights-themed Peloton ride with Mayla Wedekind. It was a good mixture of styles of riding and wasn't terribly hard. I covered 9.4 mi with an 84rpm ave cadence, with 44% ave resistance, 304 cal, and 148 ave watts. Afterwards, I did 15 min of arm strengtheners using 2x15# and 2x10#DBs.
Then, I rucked around the office campus with a 30#RPC in Ballistic Trainers, to get some more movement, covering 2.5 mi in 52:53.
DMR RNG
This was the second year that the Gun Run was hosting a DMR-style gun run at Coleman's Creek. I wasn't able to make it last year, so this year would be my first taste of it. I decided to use my Piston 16" LMT with a 1-8x ATACR for extra magnification. It might be my most accurate gun, too. After the last Gun Run at Dewitt's, I had gone to Coleman's to figure out my holds for 300yd and 400yd on full-sized IPSCs. I didn't figure out anything beyond that, though.
I kept second-guessing how much ammo to bring, since this match would have targets farther out than the usual RNG. The minimum round count was 40R, 35P but I brought 5 mags of rifle and 5 mags of pistol plus 25 loose rounds. I also used the Magpul QD bipod and a pint-sized GameChanger.
This gun run would be longer than normal, too, covering nearly 5 miles, so that we could get to the furthest parts of the range with the longer bays. I had the GORUCK Double Heavy the following weekend, but 5 miles would be reasonable enough to still recover from. With the longer distance, we'd get more stages squeezed in, too.
Stage 1: - On the way to the first stage, we ran by a little detour to some intel that mentioned a key on table, plus a bunch of fluff words. Music was playing at the same time, which made it surprisingly difficult to concentrate and read. I took out paper and pen to write notes, but that was really unnecessary, given how short the main point of the couple of paragraphs was.
- At the stage, you started in a locked room, and this is where intel came in handy. Time started once you unlocked the door to break out.
- You picked up a Desert Eagle Magnum stage pistol with irons and shot a 2L coke bottle "head shot", which was a fun twist.
- Next, you go around and up to the catwalk, and shoot 3 pistol targets with 2 hits each.
- Then, use your staged rifle to shoot a plate carrier cutout target at an unknown distance.
Learnings/Outcomes:
- I barely passed in 115.76 seconds (73/77 among passers, out of 97 total)
- Pistol wasn't that hard, but I missed 2x on the middle target from rushing... need to take out the slack and do a slow squeeze back
- I fought that rifle target for a long time, since I had guesstimated it at 200yd and was holding low, but it was actually at 350yd and I just needed to hold straight-on.
- I forgot that I could use the reticle to range the entire match, although that would've only helped on full-sized IPSCs at 300 and 400yd since that's what I had studied
- I had aimed for the lower part of the rifle target, since that was as tall as the head part but was wider.
- This was my favorite stage of the day, between the coke bottle head shot, the stage gun, and the intel unlock
Stage 2:
- Get the intel card on the run clock (but not the stage clock) showing distances and approximate locations of the targets, but you couldn't see downrange until the stage time started after you had turned in the intel card
- On the beep, open the curtain to see downrange and shoot 3 targets left to right, 3x through.
Learnings/Outcomes:
- I passed in 107.51 (48/54 passers, out of 97 total)
- Since we were prone for this one, I tried out the bipod and bag, but the bipod legs didn't deploy evenly, and the Magpul QD bipods don't have a cant feature, so I had to fix the heights on the clock to gegt it even, which wasted about 30s... I think shooting off of my mag would've been faster and just as accurate, given these ranges.
- Shooting was otherwise easy, since I know my holds for these distances.
- I did still miss from rushing once or twice, though
- I spent time writing down ranges, but once again, it was simple enough that I could've memorized it with a little effort.
- The leftmost target was grey and hard to find.
- The range intel card presented the target locations in a weird way that didn't seem to scale to me, since I think it had blown up pictures of the targets in spots that weren't quite where they were located on the range, but everyone dealt with that.
Stage 3:
- After a long run that included a big downhill and uphill
- Shoot near to far at an 8" gong and 5x 12x20 torsos with 2 hits each, where you have to use each prop at least once, with a rooftop, a cattle gate, and a pile of big rocks
Learnings/Outcomes:
- I failed (only one person in the whole match passed)
- I had to wait for 18:30 because this was the first day of hunting season, and a few hunting dogs had wandered onto the property and were next to the targets. Their hunters were nowhere to be found, so the dogs had to be corralled up and dropped off at the property entrance.
- I used the roof first, since that was likely the least stable position, and I wanted to shoot the easiest target from there.
- I used the gate next, since that was the next hardest position, and it was next to the roof.
- Now that I had two targets down and was at the rocks, I tried to shoot what I thought was target #3, but I was actually shooting at target #4. I never hit it and ran out of time.
- This was a lot of targets, a lot of positions, and difficult targets for a 120s PAR time.
- I had noticed wind going left to right and adjusted accordingly.
Stage 4:
- Shoot pistol on 3 gongs, L->R 3x through
- Shoot 3 diamonds with rifle at about 100yd, L->R 3x through from the log rail
- Shoot from the tripod with bag on a 12x20 torso at ~600yd (range wasn't given as part of the brief)
- Go back to the log rail and shoot the 3 diamonds again
- Go back to the tripod with bag and shoot the ~600yd target again
Learnings/Outcomes:
- I failed (11 passed out of 97)
- I didn't know my dope past 400yd, so I did random holds... the RO kept saying I was short... I held as much as 3 mil up.
- Afterwards, the RO asked what my dope was, and I said that I didn't know, and he said that I know better... very true. This was not something that I could eyeball on the fly like I thought I'd be able to... at least not when there's not obvious dirt splash to watch and adjust off of.
Stage 5: <PISTOL ONLY>
- Run 50yd down and back around the barrel
- Crawl under the picnic table and pop up on the other side
- Shoot 2 hits with pistol at a 12x18 torso at 50yd
- Run back up to the barrel and shoot a dueling tree leaf, then the torso 2x, then repeat until all of the tree leaves are done... the leaves must flip to count.
Learnings/Outcomes:
- I failed (66 passed)
- I got a first round hit on the torso at 50yd but missed about 3x on the second shot
- I had leaves not flip many times... the square leaves needed a right edge hit, even with my 147gr ammo
- It was a doable stage, but I needed more visual patience... no room for error on that picky tree.
Stage 6: - Shoot 3 t-shirt-covered cardboard targets standing, with 2 hits each
- Shoot a 60yd (range not given) steel torso from any position with 2 hits
- Shoot a 4" circle (range/size not given) with one attempt... must hit to pass the stage
Learnings/Outcomes:
- Passed in 25.97 (42/72 passed out of 97 total)
- The HVT steel looked like it was about 36yd, so I held straight on
- I dropped to prone once I got to the steel targets and had the option
- The RO had warned that many hadn't passed, and that I had plenty of time, so make the HVT shot count, which I did
- It was a nice way to finish
Overall
- Got 47/97 overall, with 19/97 for the run and 60/97 for the shoot
- I had lost my new holster's RD hood somewhere along the way, but an RO had found it... those Safariland holster hoods needs you to clip it in, to make sure it doesn't get lost.
- This was my first time using the Haley Strategic Microrig, and one strap on the waist belt came undone, but I still had the upper chest strap plus the suspender straps going for me.
- My GC had gotten left behind at one stage, maybe when the strap holding it came undone, but an RO called out so that I could go back and get it, thankfully
- I was shivering in the morning, but it got hot quick once the run started
- I need to use my memory more for intel, to not waste time writing
- Using the mag to shoot off of might be better than using bipods (at least the Magpul QD ones) in a lot of cases, especially with my Ranger pulls
- I did the 4.5 mi run in 1:36:27, minus the 18:30 wait time.
- I ended up shooting 58 rounds of rifle and 51 rounds of pistol, so I had 92 rifle and 59 pistol leftover... better to have extra than not enough, though.
Afterwards
After the match, I stayed around to shoot with my membership.
I used the Haley Strategic target for the first time in the only free 2-gun bay available.
- I checked zero on the piston LMT night rifle... ended up making changes then reverting them
- I checked zero on the LMT piston shovelnose 1-8X rifle that I had just used in the match, and it was still zeroed with all rounds touching.
- I did a mag of slow aim fire at 4yd on dots... even holding at the top of the dot, the impacts were still low, due to the close range. Wasn't bad shooting.
- I did shoot-reload-shoot drills for 1 mag at the same distance, and just adding that reload step made my impacts less consistent.
(slow-aim-fire)
(with reloads but still with no time pressure)
- I did 3 mags of Mozambique from about 7yd, which wasn't bad. I tended to rush the head shots a bit.
- I did 20 rounds of platform rifle drills with the Piston Shovelnose to see how it might do as a comp gun, where it would be nice to have another 2x of magnification sometimes. I shot kneeling, seated, standing... but it was wobbly, and the eye relief was tricky on the ATACR... I feel like this gun is better when propped up or prone. I did remember height over bore.
- I did 3x15 of cadence drills at 7yd on a square sticker, tending low but not terrible
- I didi 5x15 of Mozambique drills at 7yd with turn-and-shoot from 4 directions
- I did 1x15 at 20yd with a few shots on the edge of the body, so who knows how many were off paper altogether... hopefully none, but who knows... a cluster was low left... I shot until my right palm was getting raw.
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