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Friday, August 8, 2025

First USPSA Match

TRAINING LEAD-UP

Sunday, Jun 8:

18A "Upper Body Prep" in 23:14, then "Push-ups" in 1:00:20, not bad given my right shoulder and how long it's been since I did this last time.  I took all the rest that I wanted between sets.


Monday, Jun 9:

30#R around the waterfront neighborhood nearby with my dad, wearing GORUCK Rough Runners.


Tuesday, Jun 10:

45 min Power Zone Endurance Ride with Olivia Amato, although I was between z4-5 HR-wise, with 431 cal, 13.7 mi, 90 ave rpm, 40% ave resistance, and 18.3 mph ave.


FIRST USPSA MATCH

It was so convenient to be able to drive just a few miles from work to attend my first USPSA match at my local indoor range.  They had been hosting them for a few months, but I hadn't made the effort to get out and try one yet.  This was the time.  USPSA had been recommended as a good way to be inoculated to buzzer stress, move efficiently, do stage planning, and learn when to throttle up or down.  It's like PRS but for pistol, but a little more dynamic.

There were two squads.  They sell out.  We had two bays... you'd shoot in one bay, move to another bay to shoot 2 stages, then come back to the original bay to shoot your last stage.  The stages shot on the same bays would be similar to each other, to minimize the amount of setup that had to be done, but they'd still add targets and/or no-shoots and/or change the round count or starting position, so that it wasn't a complete repeat.  A nice benefit of having a lot of similarity between the two stages was that you could immediately learn from and apply the learning from the first run.  There are many times where you wish you could re-do a stage to see how much better you could do it the second time around... this is about as close as you can get to that.

The people who signed up looked like they knew what they were doing.  There's specialized gear for this kind of match, where speed takes priority over the robustness of gear setups.  There are different divisions, though, so can still "run your own race" and find ways to challenge yourself however you want.  Some people had concealed setups, some had irons, some had decked out race guns and belts that seemed to barely grab mags and guns, along with wild-looking mag capacity extenders.  

I watched some Youtube videos on USPSA rules beforehand, so that I at least wouldn't break any rules or look like a complete FNG.  Normal safe weapons handling and the 180 degree rule are the main things.  

Another notable thing about USPSA is that round counts are either "Virginia Count" (strict limits where every shot counts) or "Comstock" (where you can shoot as much as you want and do make-up shots and just the best ones count).

I still haven't taken the time to really figure out how to optimize placement at this type of match, but points per second matter, and you get more points for A-zone than C-zone, than D-zone, etc.  No-shoots have a penalty, as do procedurals.  I haven't figured out how much faster I'd need to be willing to shoot C-zones vs taking extra time for A-zones, for example.  A-zones are positioned where a high-percentage shot would be, so it's not exactly center of mass on the cardboard... you have to stay aware of where the zones are, especially when they're partially covered by no-shoots.

People do dry-runs before the stage goes hot, to run through their strategies and footwork.


Stage 1: <COMSTOCK>

- Start with feet facing uprange, with pistol hot and holstered
- On the beep, move to the box and shoot 5 targets straight ahead at about 20yd
- Move to the window and shoot 4 targets
- Move around the end of the wall and shoot 3 targets







Learnings/Outcomes: 22/30 O, 8/9 Div
- 19A, 5C in 25.57 = 4.3 HF
- I did a pretty good job on timer inoculation, taking my time appropriately
- I shot 1 extra in the last array, just in case, since I was able to see the holes easily at that distance (you could see them from the far distance, but it would take a lot longer to discern)




Stage 2: <VIRGINIA>
- Start with an empty gun holstered with all mags on the barrel
- On the beep, draw, load, shoot all 9 targets between 15-20yd with 3 rounds each (27 total)






Learnings/Outcomes: 17/30 O, 5/9 Div
- 12A, 10C, 5D in 26:17 = 3.6HF
- I started front->back to make sure I was hitting OK on bigger targets before going to harder targets
- I swapped mags after halfway, to not mess up my strings of fire... after that, I went front->back again on the other side
- Hands had to start hanging down and relaxed by one's sides.



Stage 4: <VIRGINIA>
- Start hot and holstered in front of the barrel with hands above shoulders
- Shoot all 9 targets with 2 rounds each (18 total)




Learnings/Outcomes: 25/30 O, 9/9 Div
- 4A, 12C, 2D in 22:06 = 2.6HF
- I had to shift my body slightly to avoid the no-shoots
- I was happy that I had no misses, since I did see myself breaking shots on the corners of the targets and not at the center for 1-2 of the targets because of the angle and the no-shoots
- I felt like I was pushing speed
- I did feel like I yanked some but fortunately still hit



Stage 3: <COMSTOCK>
- Start hot and holstered, facing downrange
- On the beep, run to the first box and shoot 6 targets
- Run up to the window and shoot 4 targets
- Run to the end of the wall on the right and shoot 3 targets for 26 rounds min


(only target change was having an added target and no-shoot)






Learnings/Outcomes: 19/30 O, 8/9 Div
- I felt like I rushed too much, but I guess I did ok
- I took an extra shot on the last array again after seeing an A-zone miss


Overall: 20/30 O, 9/9 Div

- USPSA was good for throttle control, stress inoculation, footwork efficiency, and target sequence strategy
- Pros said to do lateral runs while facing downrange, pumping elbows left and right to move, so that you could avoid breaking your grip.  They also suggested punching into the window
- Lots of walking to re-paste targets
- Nice, casual, low-key


Monday, August 4, 2025

June 2025 Moons out Goons Out

TRAINING LEAD-UP

Tuesday, Jun 3:

18A "Upper Body Prep" in 21:12, HDT-KB 12.6.3 (core) in 30:52 a good one, 41 pushups in 2 min, 39 squats with 2x20#DB in 2 min, 82 flutter kicks with 2x20#DB OH in 2 min.


Finished reading Sunrise on the Reaping by Suzanne Collins


Wednesday, Jun 4:

Went to Blackstone for some ball and dummy with the old CZP10C, followed by some press-out drills



Thursday, Jun 5:

Open Flow Yoga at USNWC with Kara, then ruck with fireflies in MACV2s on a slipper trail with a 30#R and mat, covering 4.5 miles in 1:58:27








MOONS OUT GOONS OUT

I didn't sign up for this one until the night before, since I was trying to figure out when I'd be able to make it out to Coleman's Creek to test some hand loads of 6.5CM, keeping weather in mind, too.

The brief was going to be at 8:45pm, but because we had paper targets for the stages, we had a rain delay until 10:30.  We were given the option to defer or get a refund, but everyone there wanted to stay and shoot, even if they had to wait.  After making the 2 hour drive, waiting wasn't a big deal.

There was a TSS during the day, but I didn't go for that... the ammo for 6.5CM or 6CM is pricey.  

One thing that was different about this MOGO was that there had been a USPSA match at the range, and their stages were still up, so we took advantage of that and used that for some of the night match stages.

I used the Wilder Tactical belt, since the extra bulk wouldn't be a big deal at this kind of match, but the pistol mag pouches were further left than I'm used to with the Vedder belt, which threw me off a bit.


Stage 1:

- Shoot 10 rifle at 1/2 cardboard, 2x each, from left and center positions.  Clear rifle and put it on the table.

- Shoot 5 pistol cardboard 2x each and 2 popper steal 1x each from the right side.


Learnings/Outcomes: 3/8NV, 13/23 Overall
- I shot 1 extra round of rifle just in case, on the far one from the center position
- I went passive with red dot, since the full moon gave us plenty of light
- I was happy with how it went
- I had a little bit of trouble finding the dot again a couple of times after shots due to recoil
- I didn't use the sling, since we needed to dump the rifle anyways, and I didn't want it to interfere with the NODS and helmet 


Stage 2:
- Shoot 7 rifle from left side, 2x per cardboard
- Shoot 2 rifle from middle, 2x per cardboard, clear and leave on table
- Shoot 7 pistol from the right side


Learnings/Outcomes: 7/8NV, 18/23 Overall
- I tried to go fast and had 2P and 1R miss... embarrassing!  I had felt fine, so it's a matter of doing it the right way, the way I know how
- I had even added extra rounds
- It was such an easy and straightforward stage... I shouldn't have missed... they were big and lcose targets
- I still went passive


Stage 3:
- Shoot rifle cardboard 2x each (4R, 1L back, 1L mid, 3 center forward)
- Shoot pistol targets 2x each (4 center, 3 + 1 right)
- Once you ground your rifle, you can't pick it back up, so make sure you don't forget a target
- You can choose to go L or R first on the back rifle options


Learnings/Outcomes: 7/8NV, 20/23 Overall
- I went slow for a clean run, as redemption from the previous stage
- I shot a couple extras, but then I needed to reload on the last round, which ate up time... so don't do too many extras... go slow and accurately
- I took a little time finding the front window, even though it should've been obvious that it was the place with the table... things always seem easier off the buzzer.


Stage 4: 
- From the table, shoot 5 rifle static steel and 2 rifle poppers, L->R, 1 hit each.
- Shoot the 5 rifle static steel again, L->R, then clear and leave the rifle on the table
- Run into the house... from window 1, shoot 3 paper and 2 card suit poppers.  From window 2, shoot 1 paper and 3 poppers, but for the 3rd popper, drop teh mag and shoot with 1 round... if miss, repeat the process until you hit.


Learnings/Outcomes: 7/8NV, 21/23 Overall
- I tried the laser for the first time on rifle tonight, since I'm here and might as well practice with laser and NODS
- I used constant on
- I put the mag on the table for support
- I forgot to charge the weapon at first, so click and no bang... d'oh!  Too many things to worry about when I added the laser.
- Missed a couple times on pistol poppers, not surprisingly
- I missed the first attempt with the 1-round HVT... I reloaded the mag that I had stuck on the window still, even though I kind of knew it had been empty, so I had to repeat... I might've made it on the second attempt.




Stage 5:
- From the top of the connex, shoot 5 rifle steel L->R from the top rail.
- Repeat from the middle rail, clear, then ground the rifle
- Shoot 6 pistol card suits L->R 2x each from standing



Learnings/Outcomes: 4/8NV, 8/23 Overall
- I used the laser again but forgot about applying constant on
- I used the Gamechanger for the first time tonight
- I missed the first rifle target a couple of times for some reason.  It was hard to see, and my laser seemed so big compared to the target.
- Surprisingly, I had all first round hits after that, even though I wasn't always sure where the center of my laser was, on the target
- Pistol wasn't bad, even standing... better than I usually do at this angle with targets that size.
- I had to reload pistol and missed every now and then, but I could see where my shots were breaking relative to the target... under NODS, you can't see splash, so you must use other techniques
- I had to keep my head higher over the gun on the rifle to try to see where the beam was relative to the target
- I moved the NODS closer to my eyes afterwards... I realized that it's an easy adjustment to make... just squeeze the sides... it might've been nice to have bigger field of view earlier





OVERALL 5/8 NV, 15/23 Overall
- Still mid-pack for a second time now... good from my view
- Hadn't bothered to redo my ezro beforehand, but it still went fine.... I've been toto tired
- I did periodically re-tighten my MAWL using a nickle, and I'd re-tighten my pistol WML too to prevent re-holstering issues
- I need to remember NODS closeness adjustments for next time
- I need to continue testing my laser sight picture before stages where I want to use it, since that's helpful
- GO SLOW AND MAKE GOOD CARDBOARD HITS, vs taking 10s/rifle and 5s/pistol penalties
- This match was a good way to get familiar with USPSA-style stage setups before my first match.

Saturday, July 5, 2025

Float & South Fork Sampler 2025

TRAINING LEAD-UP


Monday, May 26:

30 min Yoga for Beginners & 7 min Post-Run Yoga with Adriene

Work had an HSA contribution that you could earn by getting at least 5,000 steps/day for 30/45 of the days in the challenge.  When I go to the office, I end up getting in that many steps, but when I work from home, I only get that much if I do a ruck.

I ended up forcing myself to walk extra, just to make sure that I'd hit the goal.  A side-benefit of doing more walks is that I'd find more nails in the neighborhood, saving car tires.


Wednesday, May 28:

18A "Lower Body Prep" in 23:37, then "Upper body Prep" in 26:06, then "My Invention" in 43:15


Thursday, May 29:

Open Yoga Flow Yoga at USNWC in the rain (a first time for me, doing yoga fully in the rain, vs in a pavilion sheltering me from the rain).  My ruck club buddies came out for it anyways, and the yoga people were surprisingly resilient and weren't bothered by the rain.  It was kind of fun dealing with it together.  My mat got a bit slippery, but it was still fine.  You do end up feeling more "one with nature" doing yoga in the rain like that.

We did our 3 miles after that, in MACV2s with a 30#R.  We did move fast when we were under the power lines, just to be safe.





CY and I stuck around after to listen to music and chat.


Friday, May 30:

Finished reading "When Violence is the Answer" by Tim Larkin.... interesting book.  The premise is that we can hope all we want that we don't find ourselves in situations where our lives are at risk, and we should take measures to reduce the risk of that happening in the first place.  But if you do end up in that situation anyways and must defend yourself, you must fully commit, go for maximal impact, and put your body all the way through the aggressor.  Although there are size and strength differences between humans, at the end of the day, even the strongest person has vulnerable spots with which they can be incapacitated, and those are the great equalizers.


Saturday, May 31:

I first became aware of the float spot when my ruck club co-leader hosted an event.  I've been wanting to bring my parents there, since it seems like a CLT staple.  I bought floaties last year, but we never got to use them.  I finally got to bring out my dad.

He used a raft with a solid bottom so that he could stay more dry, while I used a tube with a mesh bottom.  The raft came with little paddles, which were super helpful when we had to get onto the main river in the beginning, and avoid getting pulled into a side-channel with the current.  Even with the paddles, it was hard, and we barely made it.


During the float, we often paddled, too, since I think my dad eventually got tired of just floating for that long and wanted it to be done after a while.  We saw a cool bird and lots of turtles.  It was nice drinking hop-flavored water and chatting.





SOUTH FORK SAMPLER

This year, they didn't have a 4 hour and an 8 hour version (plus a corporate shorter version) of the event.  Instead, there was only a 5-hour competitive event, plus a family-friendly shorter edition.  That makes sense, since numbers weren't huge.

SB couldn't make it this year, but a rucking buddy was able to take her spot on the team.  

BR & I met up in the morning to get a good parking spot, secure our rental paddle gear, check in, and align on our race strategy.  This was our first time teaming up, so it was good to have a little bit of time to do some rough planning (as much as you can do without the map yet).  I was ok with just having fun at the race, but she wanted to perform well, which was awesome, so that was going to be our goal.


The 9am race started off this year like it did last year, with a bottle cap toss.  For each lap that you run around town square, you got a bottle cap.  Unlike last year, I had great success this year and got it on my first shot.  BR never even had to make an attempt!  I learned from my left and right deviations last time.  Once you made your shot, you got maps and the passport where you'd punch in to prove that you made it to each CP.



The rules were that for the first 30 minutes, you could only be on foot, which puts a big twist on race strategy.  You can only do so much in 30 minutes, but you also want to maximize what you accomplish in that time.  But you also want to be back at HQ by the end of it, ideally, so that you can set off on more efficient modes of transportation.  

I thought through what we could reasonably accomplish in 30 minutes.  I wasn't going to go South up the hill, since that point was far away and uphill.  It didn't make sense to go into the town for the closer town points, since we'd end up going that direction to get further into town anyways for other points later.  The Rocky Branch points were also far, and we'd pass by "Riverside" when we were going to Rocky Branch.  That left going North.  

We started off by grabbing "Pier," which was quick and easy.  


We started to move towards "Riverlink", but judging by our pace, it didn't seem likely that we'd go there and back in time, not by a long shot, so we turned around and decided just to use the time to get ready to bike.  It actually ended up working out well.  There was time to use the restroom, switch shoes, put on helmets, and everything.  I didn't end up using a map board this year, because I hadn't set up my replacement CoPilot yet.  Fortunately, the map for this race is simple enough that you can be ok without it, especially if you know the area.  When everyone was released, we were ready!

We rode back onto Goat Island to get "Riverlink", followed by "Path," which was marked as "5hr only".  Having both races' points plotted on the same map meant that you had to pay extra attention to which ones you actually needed to grab.  

In Rocky Branch Park, we got "Platform," which is a MTB feature that I don't think existed last year.  "Right Field" was taken out of play because recent rains meant that the MTB trails were closed, but the RD replaced that with a selfie that you had to take at the Belmont side of the park.  BR likes biking, so I'm glad she got to experience some nice green-level biking at Rocky Branch.


On our way back, we grabbed "Riverside" and then went into town.  We had prioritized getting the town points next, since there were more of them.  "CB Huss" was a little tricky.  We found the concrete hut, but it took us a couple minutes to find the cone.  It was really right in front of our noses.


Finding a good crossing to get over to "New Town" can also be a bit tricky, but like last year, we managed to hit just the right part of town to find it when we did cross.


Our last bike point was "Share," which was up the hill.  The hill felt a little easier than I remembered it being in the past.  


We screamed back downhill, making our way to the kayak launch just in time for this year's special twist - the Donut Dangle.  Between 11am and noon, they'd be dangling donuts off the bridge into Goat Island.  If your team grabbed one from water level, you'd get a bonus point.  



Just as we were about to try to grab it, they yanked up the basket holding the donuts, but we swung back around and grabbed them on our second go-around.



"Pond" had a log across the water that could get you a little stuck, but we used our oars to push against the ground and get through.


"Island" was in the water this year.  The channel on the side of the island closest to the mainland was where the point ended up being.  The map doesn't have high resolution, so you can't tell exactly where on the island the point is supposed to be.  In fact, the dot representing the point covers the island completely.  We saw teams coming from the small channel side, so that's where we went in, but we quickly found that the water was shallow.  With 2 of us in the boat, we were lower in the water, so early on, we could tell this was going to be slow going.  We decided to dock the kayak and search on foot.  It was a ways away, but it was still faster going on foot vs trying to trudge through by boat.

Kayaking was tough, because somehow, the kayak kept listing to one side.  It was like we had a skewed rudder on the boat or something.  Our last point was about the same distance as Island from HQ, but in the other direction.  I only had to endure the listing kayak by compensating heavily with strong strokes on one side for a bit longer!  The next point was also cute.


As we got back and pulled the kayak onto land, one of the top athletes (running solo for this race) warned us that we may want to keep the boat nearby, since bonus points were in play.  We checked in at HQ, showed that we had cleared and got our first bonus point.  We had to go pretty much double the distance of the point that we had just gotten, and take a selfie of ourselves touching a specific bridge.  My shoulders were sad, but we weren't going to give up any points!


We got that point and were glad that the bonuses would alternate water/land/water/land.  The next point was back up the hill.  I'd take the hill over more paddling!


The next point was back on the water, but not too far away.  It was a closer bridge.  I considered it, but between wanting to be conservative about not being late and DNFing and knowing how much kayaking straight has been a challenge, we decided to call it there, come what may.


We ended up covering about 21 miles in 4:42:36.  I estimate it was 12 miles of biking, 8 miles of paddling, and 1 mile of running.


To our delight, we ended up doing quite well, tied for third overall!




Another fun event.  BR was a great teammate.  Seriously, this is such a good one for anyone wanting to get into adventure racing!