TRAINING LEAD-UP
Tuesday, Feb 25:
Went to see Paddington in Peru with my mom. We had the whole theater to ourselves, since it was a weekday, and the movie had been out for a while already. They kept the lights on the whole time for some reason. That's my only complaint.
Wednesday, Feb 26:
HDT-KB 10 - 25 min BW Showdown AMRAP tiebreaker with 5 rounds and 64 reps, then HDT-KB 10 Kettledoom 15 min AMRAP with 25#KB - challenging and solid
Thursday, Feb 27:
Tried out a new 2011-style pistol, with iron sights. It's accurate, but the windage is off, unfortunately, and rear sights aren't easy to adjust.
I'd also get failures to feed on the last round of each mag, for some reason.
Interestingly, the gun feels heavy in the hand, but light when it comes to its ability to manage recoil.
At night, I did 2.5 miles of rucking in 37:06, with 50# in the v2 rucker, strict rucking in MACV1s. I craved rucking after not having done it in a while. My legs and arms were sore from yesterday, so the active recovery felt good.
Friday, Feb 28:
I rucked 2.5 miles in 1:09:26 around uptown with my mom, wearing a 30#RPC and Ballistic trainers, plus sweatpants that kept falling down. You get to see a lot when you ruck in the city. I asked my mom afterwards how far she thinks we had walked. I think she guessed something like 7 miles, haha.
TPG @ CLINTON HOUSE
I had only recently done TPG Team Match, and another one was already here! Yay for great matches!
Stage 4: Quicksilver
- empty guns to start
- grab a jerry can and go to the modified VTAC.
> from any step position, shoot right to left (near to far) 1 hit each with rifle, on 5 steel
> from any port position, shoot right to left (near to far) 1 hit each with rifle, on 5 steel
- clear and leave the rifle, return the jerry can, and bring back an empty keg
- from inside the station wagon, shooting out the back,
> shoot the same 5 targets, right to left, 2x through
- clear and stage the rifle outside the car
- return the keg, and bring a tire to the right side of the car
- shoot 5 pistol steel near to far, 2x through
Learnings/Outcomes: 4/8W, 42/77 O
- used 14P, 32R
- used pint-sized GC for the first time at a TPG... it sucked up a little time building the position, and who knows how much it helped with wobble, vs not having it
- the rifle targets went from 150-250yd
- I held low at 150yd, and it worked
- choosing the low VTAC positions felt good
- I held a bit of left for wind, but I probably didn't need to
- I did pretty well on pistol, though they weren't that far
- I switched to a fresh rifle mag when transitioning into the car, which was smart
- 3x power was good for the close rifle targets, but more on the far ones wouldn't have hurt
- I used transition Roka sunglasses, since the red lens Rokas were too dark this early in the morning
Stage 5: Hydroman- Run with empty guns down a path, into the woods, and down to the pond onto a jet ski
- Shoot 5 rifle steel left to right with 1 hit each, 2x through
- Go up the path to the pistol position between the trees and shoot left to right, 1 hit each, and repeat from the left side of the left tree
- Go further down to rifle tree 1 and shoot 4 steel left to right, 2x through, then go to the next tree and repeat
- Run back and shoot the stop plate
Learnings/Outcomes: 2/8W, 44/77 O
- used 51R, 13P
- My rifle was messy... it was an ugly stage, even if I did finish under PAR.
> from the jet ski, I have no idea why I was missing initially... I didn't feel like I had that much wobble. Once I did start hitting stuff, the rest was decent.
> For the close rifle target from the tree, I had to go off-hand due to obstructions from trees between me and the target. I kept missing... it turns out I was hitting a close branch and throwing off the trajectory... it took me waaaay too long to realize what was happening.
Stage 5: Speed- with empty guns, run from the box to the tank trap
- shoot 4 rifle steel left to right, 1 hit each from the tank trap
> for each miss, with 4 misses max, run to the box and back with a 1/2 cinder block... after 4 misses, you can shoot as much as you want
- repeat from the low wall, with the penalty resetting
- repeat from the top of the saw horse, with the penalty resetting
- clear rifle
- load pistol and shoot 4 card suits left to right 1 hit each, with no penalty for misses (use of props optional)
> from the saw horse
> from the low wall
> from the tank trap
Learnings/Outcomes: 2/8W, 19/77 O
- I had only 1 miss on R, thankfully, while holding the lower third
- the cinder block wasn't really heavy, so I hand-carried it
- I used the GC, which probably helped me... I took my time
- I held nothing for wind, even though there was wind, since it was straight on, and it died down a bit before I went
- I had to go first by random order, even though I had just gone on the previous stage. My adrenaline was still amped up, but at least my mags were already prepped
- I braced and took my time on pistol... slow squeeze back
- I still struggled on the clubs shape and still went too fast sometimes, pushing with overconfidence
- the 3rd rifle target was hard to see because it was spotted from all the shots... I had to search and increase magnification from 2-2.5 to 4.5 to see it.... they ended up repainting the targets a couple people after I went, which was a big advantage for them
- the clear Roka transition lenses worked really well even in the bright sun
- going first did give me a long time to relax afterwards
Stage 1: Thor's Tower
- start in the chair without your kit
- on the beep, kit up
- run to the balance beam and shoot 4 pistol steel left to right, 2x through
- run to the windows on the lower level of the platform and shoot 3 animals left to right from the left window, then again from the right window
- run up the stairs to the second level and shoot 5 animals with rifle, left to right, from the left half, then again from the right half, of the rail
- run back and hit the gong with the hammer
Learnings/Outcomes: 3/8W, 30/77 O
- used 25R, 18P
- did a preemptive mag change on pistol after the balance beam, which had gone pretty well
- I had a malfunction mid-window 1, but tap rack bang worked... it was odd, since I rarely have malfunctions
- a couple of rifle targets were harder than the others... I just kept shooting
- it was hard to judge the distance on some of the shot up speckled farther targets that were mixed in with vegetation
- the RO also said that it was possible that some people might be hitting a closer bush, if you experienced misses
- 4.5 power felt good
- the balance beam wasn't that bad, and the targets were close
- it was windy, but straight on, so no hold was needed
- the GC worked well, although unclipping it from my belt took a little time
- my right ear pro came out, and I almost lost it while kitting up, but I took the time to find it, instead of trying to do the stage without it and having an even harder time finding it later
Stage 2: A Stark Reminder
- start empty and run to the first box
- load and shoot 3 pistol steel left to right, 2x through. hot holster
- drag the tire to the second pistol box and shoot 3 pistol steel left to right, 2x through. hot holster
- drag the tire to the third pistol box and shoot 2 circles, then spin the spinner. clear.
- go down and up a creek trench to the other side (sans tire)
- from the hood of the car, shoot 5 steel with rifle near to far (LRLRC), 2x through, with the farthest target at 330yd
- run back, with the tire, and shoot the stop plate
- retain your mags, or else there's a 30s penalty
Learnings/Outcomes: 1/8W, 29/77 O
- used 32P, 15R
- could've gone slightly cleaner on the spinner, but I was pretty efficient
- rifle was pretty good
- I took my time to gather my mags and to unclip and reclip the game changer, with all the movement... it made me slower going up and down the trench... I should've not worried about getting my feet muddy, since we'd get wet feet at the next stage, anyway
Stage 3: Neptune
- start mag in, bolt forward, empty chamber, seated
- run to the berm and shoot 6 rifle steel L->R 1 hit each, 2x through, then clear
- run to the first pistol box and shoot 4 steel L->R, 1 hit each, 2x through
- run to the second pistol box and shoot 4 steel L->R, 1 hit each, 2x through
- run to the third pistol box and shoot 2 steel L->R, 1 hit each, 2x through
- go up the creek, grab a flag, and return it to box #1 then shoot any steel to end time
Learnings/Outcomes: 1/8W, 34/77 O
- I used 27P, 15R
- not terrible, given the time of day
- on video, my legs actually turn over pretty fast.
Overall: 1/8W, 33/77O
- Did 63% of the overall winner and was 9% over the 2nd female
- There was some good competition out there
- I didn't put stress on myself... just do my best
- It was interesting that I did better relative to the others in my division as the day went on... 4, 2, 2, 3, 1, 1
- the GC was probably a "gamechanger"
- I may want to remove eyes and ears on future stages where I have to don gear
- good use of preemptive mag changes and 17 rounders
KINGS MOUNTAIN NMP - RED O-COURSE
This was the first time I've DNFed a pure O-course. I did have a close call on my first attempt at a red course, but the second one had gone better. I guess it does show that it is hard. There's not a ton of margin for error. If you're not sometimes failing, though, you may not be pushing your limits far enough (at least for non-physical stuff... I am more risk-averse when it comes to pushing myself towards limits that might induce injuries).
It was actually quite special that I got to do this at all... normally, Carolina Orienteering Klubb holds its meets on Saturdays. Because Kings Mountain National Military Park has stricter limits on numbers, they offered up the course on both Saturday and Sunday. Normally, I'd have chosen TPG over an O-Meet and would've had to skip the O-Meet. This time, I had a rare opportunity to do both events!
We did also get a special email before the event, warning us about many downed trees caused by the hurricane.
It started easy enough... hit the trail, then go off-trail once the trail starts to turn west, also using pace count as a guide.
I hopped back on the trail, crossed a creek on a bridge, then kept handrailing the water, expecting to see the trail turn left and cross the creek that I was handrailing. I somehow missed the turn and found myself on hardball, but at least I knew exactly where I was, and I hadn't added a ton of extra distance. Hardball makes for faster travel anyways, especially if you don't have to deal with extra downed trees. I looked for landmarks of the creek intersecting again as my cue to cut back into the woods and go uphill until I could find point #2. A little hiccup, but corrected course.

For point 3, it seemed more efficient distance-wise to stay in the woods and follow the bearing, so I tried to do that, but I ended up being so close to the road that I should've just taken the road the whole time. I saw others doing that, and they were going faster. The main road had a side road coming off of it, and that was going to take us back towards the point. I guesstimated where I'd need to go off-trail and into the forest, and it turned out to be a good guess. It was pretty open land, it felt like, but there were enough hidden ups and downs for stuff to hide in. You had to be a good looker.

I decided to get creative with my approach for point 4. The direct route went through a creek, and it went through some somewhat confusing terrain where one might get lost easily. I opted to go a longer route with a known midway point, which happened to be the very top of a hill, which meant that I was also doing a lot of excessive climbing and descent. It felt like the safer bet, though, and I was OK with the physical challenge. From there, I shot a bearing to head back down the hill, bypassing the creek. The land there still ended up being confusing. I only happened to see the CP one hill over, by chance, and scrambled down my hill and back up the hill with the CP, to grab it. At least I knew where I was now!
I decided to handrail a creek to find point 5... not too bad.
Finding point 6 ended up in disaster for me. It shouldn't have been too far... 480m. Unfortunatley, I made a parallel error along the way. It wasn't even easy ground to make an error on, with the steep creek bed I was following, with steep banks on both sides and many downed trees that forced me to have to keep going around them by either gaining or dropping elevation on bank, repeatedly. It turns out I had gone on a northern track around a hill that I actually needed a southern track around. Both looked like valleys. The bearing felt like it was in the right direction, but it wasn't.
Not only did I go the wrong way... I did for a while. I ended up at a spot that was distinctive... I tried figuring out where I was. I saw signs of an unmapped trail. I decided to follow it, hoping it would take me somewhere that I could recognize on the map and help me figure out where it was. I kept following it... for way too long. I was actually off-map by this point. It was a good thing that I eventually made the hard decision to try to backtrack to a known point and re-attack, because if I had kept following that trail (which had downed trees, too, so it's not like following it was even that easy), who knows how many miles away I would've ended up.
I retraced my steps back to recognizable buildings, re-found point 5, and re-attacked. I figured out where I went wrong and realized how close distance-wise point 6 had been all along... it was easy. I hadn't read the saddles quite right. I learned through experience then, though!
I found my way back to point 4, which doubled as point 7 at this meet... I don't remember seeing a point doubling before. Interesting.
It had taken me nearly 70 minutes to find point 6, so I burned a lot of valuable time. If I was going to make it in time for the 3 hour cutoff, it was going to be very close.
Point 8 wasn't super easy, though, so my chances were lost then. It had looked straightforward... find the one re-entrant... but it wasn't at the first one. I think I ended up having to go farther? I was kind of demoralized at that time, so I don't remember as much.
My feet were starting to feel it, and although I could've finished the route, it would've been over the 3 hour limit, and I didn't want the organizer to worry about having to find me, so I headed back to base on the easiest track.
It was a good learning opportunity, even if it didn't go the way that I wanted. I do think I'm more appreciative of what a saddle looks like now, though.