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Monday, June 29, 2026

USPSA #15

TRAINING LEAD-UP

Tuesday, June 2:

2 mi ruck in 1:00:02 at City Park to play Ingress after getting Chipotle for dinner, wearing Ballistic Trainers and carrying 30# in the v3 shorty Rucker

For dry fire, I did about 8 mags worth of draw-shoot-reload-shoot (second shoot already has the trigger pressed)

> I have to keep myself honest about the first shot being good

> A vertically oriented gun and a little wrist flip helps the old mag drop

> The mags being partially full helped to simulate tactical reloads

> I couldn't chamber a dry fire round for the first shot, even, or else I'd have issues getting the mag to drop 


Wednesday, June 3:

Glute and pec PT v1 in 36:20, HDT "Jump Release" 25 min BW AMRAP with 5 rounds and 7 reps, then 15 min arm strengtheners as a finisher

For dry fire, I tried occluding my red dot for the first time, to test whether I'm looking through the optic... I didn't notice the occlusion, so maybe not.  That doesn't mean that I'm not sight-focused, but at least I can look through.  I didn't focus on speed for my four mags of draw-to-shoot... I was just experimenting and observing.

I did 2 mags of focus on getting my hand to grip the pistol as quickly as possible, and that seemed fine, although I noticed that my pistol moves forward in the holster when I grab it, the way the design and geometry of the holster works.  It's never bothered me before, but that probably makes a high grip more difficult if pressing up/forward just makes the gun move farther away from what I'm trying to grab.

I did 2 mags of surprise breaks, where a nice shelf with my left index finger helps, as does having a strong left palm smash.

I did 5 min of multiple target transitions to round out the 50 min session.


Thursday, June 4:

7.5 mi Z2 trail run in 2:25:17 in the Brooks Pure Flow with 2 laps at Ren Park for heat acclimatization, although it wasn't that bad today.  I played Ingress while I ran.  


Saturday, June 6:

18A "Upper Body Prep" in 25:22, then HDT "Baba Yaga" 30 min AMRAP with a 40#SB.  Finisher was 100 4-ct flutter kicks with 40#.

Attended my first Ingress "First Saturday" event.  It's nice to get the factions together and work together to meet goals and grow the game.  While we're technically against each other, we're all fellow agents, in the end.  I didn't know what to expect beforehand.  The way I'd summarize it... during the time bounds of the event, it's a mini-competition to maximize the # of different game activities you do, like earning AP, making links, destroying resos, capturing portals, creating fields, etc.  You don't know up-front which ones will matter, although there are only so many things you can do in the game.  It's pretty chill, though, compared to the Anomaly.  I'm competitive, and want to maximize my AP and medal-related achievements that I cover when I play, so that I can rank up.  The cool thing about Ingress is that you can play however you want, though.

Afterwards, I rucked 5 mi in 1:56:08 at Pharr Yarn Family Trail in MACV1s.


Sunday, June 7:

I met up with KW at Coleman's.

My main goal for the range trip was giving the June AET drill a try... it would be a 3-yd Bill Drill onto an A-zone, essentially.  The time standard was 2s.  My usual Bill Drills at usual distances are about 5s, so I was happy to get about 2.49s via 7 attempts.  I usually got all in.  I tended to hit higher on the target, which might mean that I'm not letting the gun go back down far enough before shooting again.  It was nice that this happened to be the June drill, since I had noticed opportunities to improve in longer strings and had gone over this with Em in our last class.


We did pairs for sight return.  My shots were still high, probably the second shot of each pair.  I need to work on this.

We did the step-over drill, shooting a pair, stepping over a line, and shooting a second pair.


To kick it up a notch, instead of just stepping over, you had to move to the other side of a vision barrier.  Side-shuffling was KW's preference for close lateral movements.



Next, he made mini-stages, working with multiple targets/distances and obstacles to force exits/entries.  The drill could be done in reverse sequence, too.


We did one of them with rifle, too.  He folded down the heads to reduce the size of the body A-zone and increase difficulty.  I used my BCM with the LPVO, even though it might not be optimized for this kind of stage.  I wanted to see if different ammo would reproduce popped primers, which is why I used this gun.  The LPVO felt fine to use, though, and I didn't really feel held back.  I didn't even care about dot or no dot on for the reticle.


We finished the range day at a mid-distance range.  I shot 22 rounds, continuing to try to reproduce a popped primer, but I couldn't with the Hornady 55gr.  There weren't that many targets out there on this bay today, so there wasn't much to shoot, so I didn't do any more than that.


JUNE BLACKSTONE THIRD MONDAY MATCH

Stage 1: <Virginia>
- Start hot with feet on XX's, hands above shoulders
- Shoot 1 tux, 1 full, and 1 head @ 10-12m on the left side of the oval
- Shoot 3 partials and 1 full @ 5-7yd from the middle of the oval
- Shoot 1 then 1 + partial @ 3-6yd from the right side of the oval





Learnings/Outcomes: 15/16 Division, 27/28 Overall
- It didn't feel bad, but I looked super slow, and even going slow, I had 2 M's
- 15A, 3C in 2M in 30.77 = 2.0799% HF
- I changed strategy on the last target and switched from going for the head that I missed at first, to the body with the bigger A-zone
- I remembered to reload, but it was slow on video, even though it didn't feel slow to me in real life
- In my head, I felt like I was somewhat shooting on the move for the first target in the last array, but on video, I had made a full stop
- I repositioned myself at the center spot because I hadn't gone right enough to avoid the wall in the background... I had kind of eyeballed the spot that I needed to hit pre-stage to avoid the wall, but I didn't get there precisely enough
- I got the gun up well and landed with wide feet on the first spot
- I'm not sure why my mag change and foot movements were so slow.  I went first in my squad, and it was the first stage of the day, so maybe I had no visual basis for a speed target, although that's not necessarily a bad thing
- I went left first, so that I could tackle the final array of targets as I saw them, vs potentially walking past some and having to backtrack.  At least half of the field went R->L though
- On array 1, I went up to the fault line to get closer shots, which was a good move, since I still missed (albeit on the black part of the tux, not altogether).  I think I yanked the tux shot left again.
- Some people shot 6 targets from the first spot to just do the close wall risk target separately.... it was possible to get that one on the move, too, so that's a reasonable approach, but I hadn't thought of it until I saw others go after me.
- I didn't do my left palm smash.  I noticed a lose grip during array 2, but it felt too late to fix
- L->R was nicer for pointing downrange while running, for a rightie
- I did a slow step-over walk for my movement from array 1->2... a side straddle might've worked better, and would let me see where I was in relation to the wall-behind target



Stage 2: <Comstock>
- Start anywhere outside the shooting area, hot, with hands above shoulders
- Shoot 1 partial and 1 full @ 10yd and 1 full from 1yd from the left lane in the back
- Shoot 1 full and 1 head @ 7yd from the right lane in the back
- Shoot 1 full @ 2yd and 1 head @ 1yd from the left front room, and shoot 1 partial @ 1yd, 1 full @ 2yd, 1 full @ 7yd from the right front room




Learnings/Outcomes: 14/16 Division, 21/28 Overall
- 20A in 25.95 = 3.8536% HF
- I went last on this stage
- I enjoyed mindlessly pasting targets after a long workday
- I did a little bit of actual move-and-shoot on the 1yd target on array 1
- I had a decent mag change moving from the back to the front area
- I still could've sped up on my motion between arrays
- My shots felt OK
- I was worried that I had yanked the shot on the move at the end of array 1, but it must've been ok if I got all A's.  Since I had been mid-move when I noticed, it was too late to go back for a makeup anyway
- I liked how I started with feet right along the fault line
- We had to use the far left and far right of the back boxes to avoid wall shoots
- I chose to run back right->front left since it didn't add much distance, but it allowed me to move L->R for the final movement.  Even though that was the plan, I initially moved towards the right room and had to veer back towards the left room
- Some people shot all of the targets form the back lanes!  Not at my skill level!



Stage 4: <Comstock>
- Start outside the shooting area, hot
- Shoot 3/target with 2 heads @ 12yd and 1 head @ 5yd from the left back lane
- Shoot 2 heads @ 6yd from the right back lane
- Shoot 1 head from 1yd from the left front room
- Shoot 1 head @ 1yd, 1 head @ 2yd, 1 head @ 10yd from the right front room






Learnings/Outcomes: 11/16 Division, 16/28 Overall
- 21A, 6C in 40.26 = 3.0551% HF
- I was glad all my mags (1 in gun, 2 on belt) stayed in, since my stage plan was to reload between every box
- The next squad was in the room and watching as I went, since I was last, but that was no problem
- I'm glad I remembered to do 3 shots per target
- I had to shift right more on the back array to avoid the wall... I forgot that I needed to go all the way to the right, so it required an extra step after I had already stopped
- I did a makeup on target 2, but it was actually unnecessary, since all 4 were in
- I ran towards the right front room and had to veer left again



Stage 3: <Comstock>
- Start anywhere outside the shooting area, hands above shoulders, hot
- Shoot 1 tux, 1 full, 1 head @ 10-12yd from the left side of the oval
- Shoot 3 partials and 1 full @ 5-7yd from the first window (or under the NS) in the center of the oval
- Shoot 1 full @ 3yd, 1 full @ 1 yd, and 1 partial @ 7yd from the right side of the oval





Learnings/Outcomes: 14/16 Division, 25/28 Overall
- 16A, 4C, 1 NS in 28.19 = 2.9088% HF
- I didn't do a mag change when I had originally planned to do it and did it from array 2->3 instead of array 1->2, but I had enough ammo for arrays 1 and 2, fortunately
- My single-leg kneel worked well, with left knee up, similar to how my right leg would be back if I were standing
- Some saved the center spot for the end, so that they wouldn't have to get up from the kneel, but that added run distance
- I wasn't focused enough on the final shot and hit the NS on my first round, so I did a makeup after seeing that
- I saw my C's on the head in the array, but I didn't want to bother with makeups, since I wasn't guaranteed to do better on makeups anyway.  I had failed to aim for the top half of the head to hit the A.
- One guy sat under the front NS for the center position at the end
- I didn't go under the NS for my center position, since the barrels would partially obstruct the close target
- I started in front of the fault line on the left side of the oval, so that I'd have to run less, and stepping back isn't hard
- I wonder if I forgot to do the mag change going from spot 1 to spot 2 because I was thinking about getting into the kneeling position



Overall: 14/16 Division, 25/28 Overall
- Be sure to not yank left on tux targets
- Go faster on non-shooting movements
- Stage 1 and 2, I was still amped up from the end of a long-feeling workday
- I need to remember and stick to my planned landing spots better
- Em helped me be sure to pass off the tablet early enough before my turn that I could get in the zone

Friday, June 26, 2026

MOGO Twilight + South Fork Sampler + USPSA #14 Triple-Header

TRAINING LEAD-UP


Sunday, May 24:

Rucked 5 mi in 1:54:21 at Rocky Branch Park 2x, playing Ingress as a bit of a fartlek, wearing MACV2s with 30# in the rucker v3 shorty, after getting my car battery changed.


Monday, May 25:

18A "Upper Body Prep" in 24:58, then "Push-up" in 1:14:14 going to failure a few times in the last set, then 3x10 60#SB squat clean finisher to try to build back strength.  The first 5 reps of each set normally weren't that bad, but the last 5 got increasingly hard and slow.  

I rucked 2.5 mi in 51:09 afterwards with a 30#RPC in the neighborhood to get a package for my mom, wearing MACV1s with light rain on the way back.


Tuesday, May 26:


18A "Lower Body Prep" in 18:51, "Lower Push BW" in 42:38.  My upper arms and pecs were sore today from the push-ups yesterday.  It was a tough day at work, but I got some energy towards the end of the day to do the workout, plus

....

Dry fire with the Mantis Titan X

I zeroed the laser, after figuring out which holster I wanted to use with it and setting up more Appalachian Syndicate targets around the dry fire room.

I did 4x15 of multiple target transitions with pairs and staggered heights.  Consistent and firm palm pressures are important.  I tend to click fast on the last pair but not on the first pair, for some reason.

The TitanX does feel much lighter than my CZP10C with 147gr Snap Point weighted dummy rounds, even though the TitanX has a weighted mag.

I practiced someone-handed shooting, which is sooooo much nicer with the TitanX, vs having to rack after each shot.  The laser also helped me realize that I'd yank the gun left-handed, which explains the big spread of my shots in live fire.  I need to put more palm on the grip, vs cupping it with contact only in the front and back of the grip.


Wednesday, May 27:

Rucked 4 mi in 1:42:06 at Renaissance Park, wearing running shoes.  It had been raining recently, so the trails were slick!  I wore a rucker v3 shorty with 30# and played Ingress.

At night...

More dry fire, back to the CZP10C
- 9 mags of draw and shoot on the small Appalachian Syndicate targets
- 3 mags of draw and shoot on a reduced IPSC cardboard target with no visible lines

> I'm trying to be more target-focused vs dot-focused now.
> Punching out with the gun on the draw saves me about 0.1s most of the time, and I'm still pretty controlled when I do get to the extended position.
> I went from 2.X's at the beginning, to many 1.6's and a few 1.5's.
> My nervous system was fatigued, so I wasn't planning on being able to push the pace today, but I naturally did as I warmed up.
> I kept going for 65 min until my right ring finger was blistering/callousing.


Thursday, May 28:

Glute and Pec PT v1 in 33:33, then 18A "Hollow" 16 min BW AMRAP.


Then Dry fire:

30 min of walking and shooting in all directions and multiple targets (AS as well as cardboard), with the TitanX.

I had good discipline about making good shots.  

I do. have to stay front-sight focused with irons (despite what Ben Stoeger says)... at least it leads to better hits for me.



Friday, May 29:

More training with Em.

SB wanted to work on draw and shoot, so we started with that.  SB learned about indexing on her holster for more consistency.

I wanted to practice the Bill Drill, since I struggle with maintaining a good enough grip to have 6 good shots in a row for the AET monthly drills.   Em had us build up in a methodical manner, with 3's, then 4's, then 5's, then 6's.  I had some high fliers from not waiting long enough for the gun to return when I pushed the pace.  I have to keep strong pinching pressure on the back of the grip.  She also had me push the pace so fast that I'd start to miss the A-zone, so that we could reel it back in afterwards.... also a good technique.


We did some El Pres to practice multiple targets.  I need to focus less on maintaining cadence for all 6 shots in a string, and instead wait for the sights, since it's going to be natural for it to take more time to go from one target to another.  If targets are really far apart, a wider stance helps the torso have more room for turning.


We finished with some walk and shoot.  Bent knees helps to reduce bounce.  Even somewhat short runs can benefit from letting go with the left hand.  I still need to work on having my legs land wide.  My walk-and-shoot times were 1-2s faster than my shoot, run, shoot times.




Saturday, May 29:

Prenatal Yoga & 20-min Yoga for Hips with Adriene

then


MOONS OUT GOONS OUT - TWILIGHT EDITION

Carolina Shooters Group wanted to try something different with their 2-gun night match, especially during the summer, when doing a 100% night match would require shooting late into the early morning hours.  They decided to do a match that would intentionally start during the day, so that we could start shooting earlier, then do more stages at night.  White Light and NV would still be separate divisions, and each division would shoot its own set of 3 at night and 3 during the day, so it would still all be equal within a division.

I decided to give it a try, and it ended up being awesome... I liked that we got some variety, with the night and day shooting, and while I don't mind staying up late, I wasn't sad about getting to leave at a reasonable time.

At this match, there would be no PAR times... just your actual time plus penalties, where rifle misses add 10s, pistol misses add 2.5s, FTDR = 60s, NS = 5s.


Stage 5: <Rifle Only>
- Run from the start line to either the left box or the right box
- From the left box, hit 3 per bottom (left-facing) target on 6 targets, with 1 to the head area, 2 to the chest area (comstock)
- From the right box, hit 3 per top (right-facing) target on 6 targets, with 1 to the head area, 2 to the chest area (comstock)


Learnings/Outcomes: 2/11 division in 68.36s
- I saw Steve do a smart pre-emptive mag change on the run, since 36 would be needed to clean the stage, anyway
- I did shoot extra, since I wasn't sure on some if I hit, but it was worth it... I shot 43 rounds of 50gr Federal JHP = 7 extra
- I was the only one on my squad (there were 2 NV squads and 2 WL squads) to have no M's.
- I charged the rifle on the run, since we started with mag in bolt forward




Stage 6:
- Start with rifle mag in bolt forward empty chamber, staged on the tank trap
- Start at the pink flag with an empty pistol
- Shoot 5 pistol targets L->R 1 hit ea, 2x through
- Move to the tank trap, drop mag, and shoot the pistol HVT with 1 attempt
- Grab the rifle and go up the stairs
- Shoot 6 rifle steel 1 hit ea, L->R using the top rail @ 50-125yd
- Repeat the rifle course of fire from the bottom rail


Learnings/Outcomes: 11/11 division in 135.90s
- I used 33 rounds of pistol with 2 skips
> I had to hold more center and not at the top of the chevron to make my hits... maybe the targets were more than 25yd away
> It was hard, and I was missing and fighting for some reason, which surprised me, since I feel like I've shot more difficult pistol before.
> I skipped the first target on each go-around, yet I'd end up hitting a smaller target later on with less trouble each time
> The "slow squeeze back" cue wasn't helping like it normally does... that normally means I have to go even slower... either that, or it was just my hold that was off... maybe it was 50yd, if there was a berm there
> It was tough to have this happen, after coming off the high of doing well on the previous stage
> I thought about increasing my left palm pressure partway through the shooting... I should've focused on it earlier, not that it necessarily would've helped
> I fought the targets for way more than 2.5s each, but I did it in the spirit of the game, and to hopefully help me learn and improve
- Good thing I didn't go dry on my second pistol mag, since doing another reload before the HVT would've wasted even more time... I had exactly 1 round left for it
- I got the HVT, at least, which felt like a little redemption
- I shot 15 rounds of rifle (so 3 misses)
- I shot with a red dot rifle, which made transitions between targets and spatial awareness easy, vs looking through a tube with magnification
- I braced my right elbow on the corner of the top rail but didn't do that on the lower rail for some reason, maybe since I had forgotten to move and the RO reminded me after I finished the top rail portion.
- Later on when WL shot this stage, I saw someone bracing for pistol.... that would've helped... I should've asked if it was allowed.






Stage 4: <Pistol Only>
- Start at the red stick, empty
- Move to the left barricade and shoot 6 cardboard, 2 hits ea, going L->R on top and R->L on the bottom
- Shoot the steel in the right corner of the bay, 1x
- Move to the center barricade and shoot 2 cardboard, 2 hits ea, then shoot the steel in the center of the bay, 1x, from any port in the barricade
- Move to the right barricade and shoot 6 cardboard, 2 hits ea, going L->R on top and R->L on the bottom
- Shoot the steel in the left corner of the bay, 1x


Learnings/Outcomes: 8/11 division in 63.54s
- Shot 2 mags and 4 rounds
- Went empty while going after the first steel, so I skipped it
- Paper was easy and close, so I probably could've gone faster
- I wondered if I should've reloaded again after shooting at the middle barricade and ended up having to do a mag change for the last steel, but at least it was quick
- I tried to brace on the left and right barricades, but it didn't help when I was going after steel from the left barricade... it was wobbly
- No makeup shots were needed on paper... I was probably watching my holes like I'm not supposed to
- I forgot to do "target focus" today







<Switch to NV after a ~1-hr wait>






Stage 2:
- Start with rifle mag in, bolt forward, empty chamber on the table, plus an empty pistol
- Shoot 4 card suits with pistol, 1 hit ea, L->R, 2x through
- Take the rifle and shoot 10 cardboard with 2 hits ea


Learnings/Outcomes: 10/11 division in 78.19s
- Used 16P
- No makeups needed for my 20 rifle shots
- Got redemption on pistol, since I feel like it was a similar distance but smaller target
- I checked beforehand which target was on top for the stacked pairs for rifle (lower, in all cases), since that would affect my point of aim
- I shot passive on rifle.  I had trouble finding the dot in my blind spot on the first target, but it was OK after that
- I used a WML for pistol, since otherwise, they looked like spotted messes that blended in with the gravel ground background



Stage 3:
- Start rifle mag in, bolt forward, empty chamber, standing at the left box, in low ready
- Shoot 3 rifle steel 1 hit ea, L->R, 2x through
- Go on safe and run to the right box and shoot 3 other steel L->R, 1 hit ea, 2x through
- Drop mag, clear, run to the house entrance, dump the rifle in the barrel
- From window 1 with muzzle through the window, shoot 3 cardboard, 2 hits ea
- From the back window, shoot 5 steel poppers 1 hit ea, 2x through
- Drop mag and shoot the HVT cardboard head with 1 attempt


Learnings/Outcomes: 10/11 division in 103.85s
- Shot 18R (vs 12 min)
- Shot 30P (vs 19 min)
- I fought on the small rifle target at first with my IR laser on max... I tried going passive, but that didn't help.  Something changed, though, and I hit it afterwards.
- I went passive on pistol, but they were all close.
- I rested my arms on the window sill for pistol steel
- I go the HVT just fine.


Stage 1:
- Start rifle mag in bolt forward empty chamber, both hands on the table.
- Shoot 5 rifle steel 1 hit ea, L->R, 2x through @100yd
- Turn right, drop mag, shoot cardboard with 1 try
- Lay down the rifle and run to the first pistol box on t he left
- Shoot 1 cardboard downrange, then turn right and shoot 3 cardboard on the right berm, 2 hits ea
- Run to the right box further downrange and shoot 3 cardboard on the left berm, 2 hits ea, then turn fully downrange and shoot the middle steel until you hit it 


Learnings/Outcomes: 7/11 division in 128.75s
- I shot 10+17 pistol, going empty on my final hit on steel after fighting it, and with a pre-emptive mag change during my run from spot 1->2
- One of my pistol WML's batteries had fried (rechargeable but won't recharge anymore) before the stage when I was checking, but I was the last shooter, and we decided that the others could help to light me up at the end, vs having me go back to my car to grab spare batteries, since we all wanted to get home at a reasonable hour
- Rifle made lots of smoke, so I shifted left and right on the table after each shot
- I used IR for rifle and braced off of the table on my mag
- I shot 15R (vs 10 to clean)



Overall: 8/11 division
- Not sure why I struggled on stage 6's pistol... the hold?  
- Red dot worked well at these distances... didn't miss the LPVO
- Fought pistol in the spirit of the game and to get practice
- This squad liked to use white light for pasting, which made NODS management more painful
- Good strategies from Steve for pre-emptive mag change and bracing



SOUTH FORK SAMPLER

It was good to go home at a more reasonable hour this time, since I had another race the next morning.  It wasn't an A-race, it wasn't anything crazy long, and was just going to be for fun, so the minimal sleep the night before was OK.

Gear drop-off started at 7:30am, check-in started at 8am, the brief was at 8:45am, and the race started at 9am.  Since I was taking this on in a low-key way, I kept things simple and easy and decided to bring a kid-sized kayak, vs trying to fit the full-sized sea kayak in the van.  The full-sized one fits, but making it fit is a lot easier with two people.  

I'd be doing it solo this time, after doing it with BR the previous year and with SB in past years (2022, 2023, 2024).  A different type of experience.  I had signed up pretty late this year, since it took me a while to figure out what I wanted to do this weekend, with all the different options out there.  

This year, the main event would be a 5-hr race again, as opposed to the 8-hr events of old.  It was nice that it was on a Sunday, since that left Saturday open for other activities, and maybe the roads were less busy, making it more safe to bike around on the streets.

I staged my gear on a spot in the grass and put my kayak closer to the dock.


Hopefully, you arrived at the pre-race briefing ready to go, since we rolled right into the start.  


This year, instead of bottle cap tosses between laps around the park, we began with a tug-of-war between randomly split teams.  Beforehand, Adam the RD had asked the front person on each team (it happened to be me for my team) to pick a number between 5 and 10.  The other guy picked 5.  "7" seemed like a good medium number, so I went with that.  We won with the 1-2-3-pull technique (and we were possibly a bit bigger, since there was a family race with kids that day, so kids were in the mix), so we went with "7", which meant that everyone had to run 7 laps around the park before the start.



Once you finished your 7 laps on the honor system, you could get a map, start planning, and then set off, but only on foot for the first 30 minutes.  The faster people set off to grab a point on foot.  Based on my timing, by the time I finished planning my route, it was better for me to just take my time preparing to set off on bike, vs straining myself trying to squeeze in a point on foot that wouldn't take me that much longer to grab by bike later on.  

The run at the start did force us to get some on-foot miles in, which was good, since the rest of the race would be bike- and paddle-heaving.  There wasn't much of a point in getting points on foot if you had a bike.  We'd be in a small town, so it wasn't like we had bushwhacking to do purely on foot.

The "donut dangle" was back this year.  It was a fun and tasty twist last year.  Some time between 11am-noon, you had the opportunity to get in your kayak and go under the main bridge to grab a donut from a hanging basket.  If you did, you'd get one bonus point.  That affects race strategy, since you want to time things so that you can take advantage of the bonus point.  

I decided to bike first, since that's a bit more predictable than paddling, where currents and the boat can affect your speed.  I don't kayak often, either, so I'm not as familiar with speeds, although I seem to remember it being on par with running speed.  

This year, the race would stay within the town of Cramerton.  I appreciated that, since the ride out to McAdenville has some road sections where traffic sketches me out a bit.  Whenever you have to go further out, planning return times is more difficult, too, especially when you have to deal with long stop lights.

I went north first, to grab quick early road points.  I'd go east after that, which might take longer since it would involve the Rocky Branch Park section where biking might be a bit slower.  Depending on how time looked, I'd either go up the big mountain road towards the church next, or save it until after doing some paddling for donut time.



My first point was in a location I hadn't been to before.  At first, I went past the little trail that would take me to a different neighborhood, but I noticed that I had gone too far and backtracked to find the trail and grab the point.


I zig-zagged through those neighborhood streets and Central Park to make my way towards Railroad.  Those streets are not perfectly grid-shaped, so I always end up taking a slightly roundabout route through there.

I think the plotted point for Railroad was at a slightly different location than where the point actually was, but the picture of the point, combined with a little bit of common sense / thinking like a MD and searching yielded the point.

I crossed over through Goat Island, onto the island-side greenway to get Riverlink.


What I formerly called "the secret path" is no longer a secret, since they built up the entrance and made a sign, but that led to paths behind the neighborhood and the point called "Path".  There were racers not far behind me, and also racers coming in the opposite direction.  Much more racer traffic than usual for some reason.


"Lakewood" was a new point, a subdivision sign.  I didn't get a selfie there, though, since there were many racers out and about, and I felt pressure to not lose time then.

I went on to Rocky Branch Park and got "Platform".  


There was a MTB trail point that we couldn't get due to recent rains, so we were told to get a selfie at the far end of the park, instead.


There's some way to get from there back to the start using roads that are off-map, but I haven't bothered to figure it out, so I just took the all-weather MTB trail to go back towards the start.  I needed to grab "Riverside" anyways.  Most of the teams who had squeezed in an initial on-foot point probably went for this one.  You do have to do a bit of scrambling to get there, depending on how you attack it.


I still had time before the donuts would begin, so I went up the mountain, past the church that's normally a point, and out to the city limit.  That was a nice touch, since the theme of this year's race is staying in Cramerton.


The uphill didn't seem that bad to me, and you always go fast downhill.

It was good to not head to the water right at 11am, since only one or two teams can use the dock at a given time.  Only one donut basket was waving around, too.  I was able to transition and get into the water with my baby kayak pretty easily and got my donut.



The baby kayak did a decent job of transporting me.  I was somewhat low in the water since I'm towards the top of the weight limit for that water craft, but it was still fine.  I decided to go south first, to River Rocks.  Many of us were still looking for cones, but the point was actually on a floatie (like in past years for some water points).  The first point was a blue duck floatie.

I wasn't able to take selfies anymore, since the water and my paddling motions managed to trick the phone into thinking I was trying to [incorrectly] type in my password, and I got locked out of my phone for increasing periods of time.  

I went north next and got "Backside" with a pink flamingo.  I had considered portaging since my kayak was light, to get to the other side of the island and re-enter the water there, in case the channel I was going up would get super narrow or shallow, but others had come from that direction, so it must've been passable.  I stayed in my boat.  There was one section that was shallow, but it was pretty short, and I could force my way through the sand ok.

The far point wasn't too terrible of a paddle to get to.  It was an orange-colored creature floatie.  

Now that I had gotten all of the official points, I was allowed to go for the bonus points.  There were two land ones and two water ones, but you had to alternate between the two disciplines.  I started with land, since that's a bit easier.  We had to ride back out to the far side of Rocky Branch for another selfie.  I explained to the RD what had happened with my phone.  I'd be locked out for at least another 13 minutes.  We decided that between my Garmin tracking and honor system, I'd keep going anyways.  Thankfully, I was able to get back into my phone by the time I got to the carin and get my selfie.  I was very happy.  Yeah, there's the race part, but if I had to restart my phone from scratch, I'd lose so much data and memories for stuff not stored in the cloud (which you have to pay extra for).  It happened to me once before.


I got back, showed me visit 2 selfie and went back and showed my visit 1 selfie.  Then, I learned that the first water point was the double-arched bridge.  I saw a decent number of female racers during the day, and a few were coming from that direction as I was heading that way, so I figured that they were ahead of me.


When I got back, I was eager to hear what the next land point was... likely the church or something.  Close... it was the school beyond the church on top of the mountain.  If you get back to the finish line after the 5 hour time limit, you are DQed, so the cost of being late is super high.  I figured that there were women ahead of me, but I didn't want to be late, so with about 20 minutes left (and not having measured how long it takes me to get up there and back down, which I should do at some point), I called it.  Even if I don't win, I had fun.




Well, to my surprise, I ended up taking first not only for womens' solos, but also for overall solos!  It's always somewhat hard to tell where you stack up against the others, since everyone is going on their own routes.  You can kind of see peoples' instantaneous speeds and how fit and experienced they look, but I guess it can be deceiving.  I had kept going non-stop with only a bathroom break and pretty efficient transitions, and I guess that helped.  I'd be getting my name on the giant trophy, which was pretty cool.  In the past, it's been men up there only.


Another fun and successful race.  Afterwards, recovering from the hard effort and taking care of gear.




JUNE BLACKSTONE USPSA FIRST MONDAY MATCH

The scores got messed up for this event, so I don't have rankings... just hit factor and hits.

Stage 2: Hi-Jinx Classifier 19-01 <Comstock>
- Start anywhere inside the shooting area, hot and holstered, wrists below belt
- Shoot 3 IPSC (1 partial with NS, 2 full on left side of wall) from the left side of the wall, 2 hits ea
- Shoot 3 IPSC (1 partial with NS, 2 full on right side of wall) from the right side of the wall, 2 hits ea



Learnings/Outcomes:
- 12A in 18.03s = 3.3278% HF
- I shot 14 instead of 12 due to make-ups
- It would've been better if I hadn't needed to take the make-up shots
- I felt fine with my movements and everything else
- There was a delay between my last shot in one position vs moving to the next position, probably because I was looking for where the bullet holes were landing
- I forgot my 2 cues for today: target focus and left palm smash
- I was initially planning to go R->L, but someone else mentioned wanting to do L->R to make it easier to move while pointing downrange, and that made sense, so I switched plans
- I went L->R when engaging targets in both arrays, too, since that seems easier to do, despite the need to throttle down the speed for target #6, but someone skilled could walk and shoot and engage targets as they became visible, which would mean R->L for the two arrays, I presume
- This was a classifier, so I wanted to be conservative and make the hits this time, vs what happened last time with Virginia count and misses
- My goal had been to go slow and get all A's
- I had a consistent cadence on the first array despite having a smaller target initially... in theory, I should be able to go faster on the bigger targets



Stage 1: <Virginia>
- Start with feet on the XX's
- Shoot 5 from the far left of the lane, then move to get 1 in the corner of the room
- Shoot 1on the far side of the room from the right corner, then go around the right wall to get 3 more targets, 2 hits ea





Learnings/Outcomes:
- 17A, 3C in 26.75s = 3.5140% HF
- I forgot to do a mag change before the last position in the far right corner, despite practicing that numerous times dry before the stage... that might've caused me to subsequently yank 2 C's after feeling frazzled
- I was cognizant of the face that this was a VA count stage, with no chance for makeups
- For the last array, I ended up doing middle-right-left instead of going L->R like I had practiced, since I shot what seemed most accessible and expedient first.  I had to kind of lean to get to the leftmost target
- I remembered my left palm smash cue partway through the first array, when I noticed that I was not doing it and my grip was slipping
- Quite a few people went R->L on this stage... there are pros and cons
- The start had us with wide legs, but it was fine, even though I'm short.



Stage 3: <Comstock>
- Start standing anywhere outside the shooting area, hands above shoulders, hot
- Shoot 5 from the left side of the lane with added NS's and 1 around the room's corner
- Go to the far right of the lane and shoot 1 last target in the room and 3 from the right side of the wall with extra no-shoots, 2 hits ea







Learnings/Outcomes:
- 17A, 3C in 30.98s = 3.0342% HF
- I didn't insert my mag hard enough during the mag change, so I had to redo it, but at least I noticed it before trying to shoot, so it didn't drop out mid-stage... and at least I remembered to do the mag change at all this time
- I did remember the left palm smash cue, at least from the last spot
- I was still debating on my stage plan until it was my turn, trying to decide whether to go for smaller head shots away from the NS, or going for a slightly bigger A-zone near a NS.  I ended up doing what I felt more comfortable with when I got to the target.  When I had checked the head size while pasting for other people, I noticed that they were smaller than I remembered, which is why I reconsidered my original plan of going for head shots
- I liked my start position with both feet staggered against the left fault line
- I stuck with L->R on the lane again, since I was familiar with doing it from the last sister stage.
- I was told that I had two targets where only 1 pasty was required, since the two holes were so close to each other, which was nice



Stage 4: <Comstock>
- Start with feet on the XX's, facing downrange, hands above shoulders, holstered and cold
- Run back to the barrel and grab mag(s)
- Shoot 2 (with no-shoots) from the back lane)
- Move to the front box in front of the entryway and shoot 6 targets with NS's, 2 hits ea





Learnings/Outcomes:
- 13A, 3C, 1 NS in 32.007s = 1.9956% HF
- I chose not to take 2 mags from the barrel, since I wouldn't need a second mag unless I needed multiple make-up shots, which had a very very small chance of happening.  If I did grab the extra mag, I'd definitely need to eat up time with putaway, and reloading would take time later on... I'd just try to make the one mag's rounds count
- From the first lane, you could stay towards the middle and get the two targets from there, without having to go to the far side, and you could get the other two targets later from the front lane
- I went for the far right targets first from the second lane first, so that I wouldn't forget to take care of them.  
- I noticed my NS and did a makeup shot, which did mean that I had no more chances for makeups later on, since I had only 1 mag
- I was sloppy and frazzled by the no-shoot, messing with me mentally and causing me to rush the rest of the shots too much, I think.  You can't let it affect your plan for the rest.
- I forgot my "left palm smash" cue
- I was cognizant of the sideways target causing the A-zone to be in a special location, which was good
- I didn't have a chance to top off the 17 rounder to 18 rounds, since we had to load on the clock, so I only had the 1 makeup opportunity



Overall:
- I do need to work on my mag changes, especially in top-off scenarios where it's harder to insert the mag and have it properly seat when there's already a round in the way
- There were tricky NS positinos this time, so you had to choose between bigger A-zones with NS risks vs smaller but harder shots with no NS's
- Despite writing my cues on my hand before the match and rehearsing important steps, I'd still forget them
- I need to not watch for where my holes land, since that makes me slower.  It's a hard habit to break, but I guess that's what dry fire and practice is for.


This was a 3-event weekend, but not too bad...