2 mi ruck in 1:00:02 at City Park to play Ingress after getting Chipotle for dinner, wearing Ballistic Trainers and carrying 30# in the v3 shorty Rucker
For dry fire, I did about 8 mags worth of draw-shoot-reload-shoot (second shoot already has the trigger pressed)
> I have to keep myself honest about the first shot being good
> A vertically oriented gun and a little wrist flip helps the old mag drop
> The mags being partially full helped to simulate tactical reloads
> I couldn't chamber a dry fire round for the first shot, even, or else I'd have issues getting the mag to drop
Wednesday, June 3:
Glute and pec PT v1 in 36:20, HDT "Jump Release" 25 min BW AMRAP with 5 rounds and 7 reps, then 15 min arm strengtheners as a finisher
For dry fire, I tried occluding my red dot for the first time, to test whether I'm looking through the optic... I didn't notice the occlusion, so maybe not. That doesn't mean that I'm not sight-focused, but at least I can look through. I didn't focus on speed for my four mags of draw-to-shoot... I was just experimenting and observing.
I did 2 mags of focus on getting my hand to grip the pistol as quickly as possible, and that seemed fine, although I noticed that my pistol moves forward in the holster when I grab it, the way the design and geometry of the holster works. It's never bothered me before, but that probably makes a high grip more difficult if pressing up/forward just makes the gun move farther away from what I'm trying to grab.
I did 2 mags of surprise breaks, where a nice shelf with my left index finger helps, as does having a strong left palm smash.
I did 5 min of multiple target transitions to round out the 50 min session.
Thursday, June 4:
7.5 mi Z2 trail run in 2:25:17 in the Brooks Pure Flow with 2 laps at Ren Park for heat acclimatization, although it wasn't that bad today. I played Ingress while I ran.
Saturday, June 6:
18A "Upper Body Prep" in 25:22, then HDT "Baba Yaga" 30 min AMRAP with a 40#SB. Finisher was 100 4-ct flutter kicks with 40#.
Attended my first Ingress "First Saturday" event. It's nice to get the factions together and work together to meet goals and grow the game. While we're technically against each other, we're all fellow agents, in the end. I didn't know what to expect beforehand. The way I'd summarize it... during the time bounds of the event, it's a mini-competition to maximize the # of different game activities you do, like earning AP, making links, destroying resos, capturing portals, creating fields, etc. You don't know up-front which ones will matter, although there are only so many things you can do in the game. It's pretty chill, though, compared to the Anomaly. I'm competitive, and want to maximize my AP and medal-related achievements that I cover when I play, so that I can rank up. The cool thing about Ingress is that you can play however you want, though.
Afterwards, I rucked 5 mi in 1:56:08 at Pharr Yarn Family Trail in MACV1s.
Sunday, June 7:
I met up with KW at Coleman's.
My main goal for the range trip was giving the June AET drill a try... it would be a 3-yd Bill Drill onto an A-zone, essentially. The time standard was 2s. My usual Bill Drills at usual distances are about 5s, so I was happy to get about 2.49s via 7 attempts. I usually got all in. I tended to hit higher on the target, which might mean that I'm not letting the gun go back down far enough before shooting again. It was nice that this happened to be the June drill, since I had noticed opportunities to improve in longer strings and had gone over this with Em in our last class.
We did pairs for sight return. My shots were still high, probably the second shot of each pair. I need to work on this.
We did the step-over drill, shooting a pair, stepping over a line, and shooting a second pair.
To kick it up a notch, instead of just stepping over, you had to move to the other side of a vision barrier. Side-shuffling was KW's preference for close lateral movements.
Next, he made mini-stages, working with multiple targets/distances and obstacles to force exits/entries. The drill could be done in reverse sequence, too.
We did one of them with rifle, too. He folded down the heads to reduce the size of the body A-zone and increase difficulty. I used my BCM with the LPVO, even though it might not be optimized for this kind of stage. I wanted to see if different ammo would reproduce popped primers, which is why I used this gun. The LPVO felt fine to use, though, and I didn't really feel held back. I didn't even care about dot or no dot on for the reticle.
We finished the range day at a mid-distance range. I shot 22 rounds, continuing to try to reproduce a popped primer, but I couldn't with the Hornady 55gr. There weren't that many targets out there on this bay today, so there wasn't much to shoot, so I didn't do any more than that.
JUNE BLACKSTONE THIRD MONDAY MATCH
Stage 1: <Virginia>
- Start hot with feet on XX's, hands above shoulders
- Shoot 1 tux, 1 full, and 1 head @ 10-12m on the left side of the oval
- Shoot 3 partials and 1 full @ 5-7yd from the middle of the oval
- Shoot 1 then 1 + partial @ 3-6yd from the right side of the oval
Learnings/Outcomes: 15/16 Division, 27/28 Overall
- It didn't feel bad, but I looked super slow, and even going slow, I had 2 M's
- 15A, 3C in 2M in 30.77 = 2.0799% HF
- I changed strategy on the last target and switched from going for the head that I missed at first, to the body with the bigger A-zone
- I remembered to reload, but it was slow on video, even though it didn't feel slow to me in real life
- In my head, I felt like I was somewhat shooting on the move for the first target in the last array, but on video, I had made a full stop
- I repositioned myself at the center spot because I hadn't gone right enough to avoid the wall in the background... I had kind of eyeballed the spot that I needed to hit pre-stage to avoid the wall, but I didn't get there precisely enough
- I got the gun up well and landed with wide feet on the first spot
- I'm not sure why my mag change and foot movements were so slow. I went first in my squad, and it was the first stage of the day, so maybe I had no visual basis for a speed target, although that's not necessarily a bad thing
- I went left first, so that I could tackle the final array of targets as I saw them, vs potentially walking past some and having to backtrack. At least half of the field went R->L though
- On array 1, I went up to the fault line to get closer shots, which was a good move, since I still missed (albeit on the black part of the tux, not altogether). I think I yanked the tux shot left again.
- Some people shot 6 targets from the first spot to just do the close wall risk target separately.... it was possible to get that one on the move, too, so that's a reasonable approach, but I hadn't thought of it until I saw others go after me.
- I didn't do my left palm smash. I noticed a lose grip during array 2, but it felt too late to fix
- L->R was nicer for pointing downrange while running, for a rightie
- I did a slow step-over walk for my movement from array 1->2... a side straddle might've worked better, and would let me see where I was in relation to the wall-behind target
Stage 2: <Comstock>
- Start anywhere outside the shooting area, hot, with hands above shoulders
- Shoot 1 partial and 1 full @ 10yd and 1 full from 1yd from the left lane in the back
- Shoot 1 full and 1 head @ 7yd from the right lane in the back
- Shoot 1 full @ 2yd and 1 head @ 1yd from the left front room, and shoot 1 partial @ 1yd, 1 full @ 2yd, 1 full @ 7yd from the right front room
Learnings/Outcomes: 14/16 Division, 21/28 Overall
- 20A in 25.95 = 3.8536% HF
- I went last on this stage
- I enjoyed mindlessly pasting targets after a long workday
- I did a little bit of actual move-and-shoot on the 1yd target on array 1
- I had a decent mag change moving from the back to the front area
- I still could've sped up on my motion between arrays
- My shots felt OK
- I was worried that I had yanked the shot on the move at the end of array 1, but it must've been ok if I got all A's. Since I had been mid-move when I noticed, it was too late to go back for a makeup anyway
- I liked how I started with feet right along the fault line
- We had to use the far left and far right of the back boxes to avoid wall shoots
- I chose to run back right->front left since it didn't add much distance, but it allowed me to move L->R for the final movement. Even though that was the plan, I initially moved towards the right room and had to veer back towards the left room
- Some people shot all of the targets form the back lanes! Not at my skill level!
Stage 4: <Comstock>
- Start outside the shooting area, hot
- Shoot 3/target with 2 heads @ 12yd and 1 head @ 5yd from the left back lane
- Shoot 2 heads @ 6yd from the right back lane
- Shoot 1 head from 1yd from the left front room
- Shoot 1 head @ 1yd, 1 head @ 2yd, 1 head @ 10yd from the right front room
Learnings/Outcomes: 11/16 Division, 16/28 Overall
- 21A, 6C in 40.26 = 3.0551% HF
- I was glad all my mags (1 in gun, 2 on belt) stayed in, since my stage plan was to reload between every box
- The next squad was in the room and watching as I went, since I was last, but that was no problem
- I'm glad I remembered to do 3 shots per target
- I had to shift right more on the back array to avoid the wall... I forgot that I needed to go all the way to the right, so it required an extra step after I had already stopped
- I did a makeup on target 2, but it was actually unnecessary, since all 4 were in
- I ran towards the right front room and had to veer left again
Stage 3: <Comstock>
- Start anywhere outside the shooting area, hands above shoulders, hot
- Shoot 1 tux, 1 full, 1 head @ 10-12yd from the left side of the oval
- Shoot 3 partials and 1 full @ 5-7yd from the first window (or under the NS) in the center of the oval
- Shoot 1 full @ 3yd, 1 full @ 1 yd, and 1 partial @ 7yd from the right side of the oval
Learnings/Outcomes: 14/16 Division, 25/28 Overall
- 16A, 4C, 1 NS in 28.19 = 2.9088% HF
- I didn't do a mag change when I had originally planned to do it and did it from array 2->3 instead of array 1->2, but I had enough ammo for arrays 1 and 2, fortunately
- My single-leg kneel worked well, with left knee up, similar to how my right leg would be back if I were standing
- Some saved the center spot for the end, so that they wouldn't have to get up from the kneel, but that added run distance
- I wasn't focused enough on the final shot and hit the NS on my first round, so I did a makeup after seeing that
- I saw my C's on the head in the array, but I didn't want to bother with makeups, since I wasn't guaranteed to do better on makeups anyway. I had failed to aim for the top half of the head to hit the A.
- One guy sat under the front NS for the center position at the end
- I didn't go under the NS for my center position, since the barrels would partially obstruct the close target
- I started in front of the fault line on the left side of the oval, so that I'd have to run less, and stepping back isn't hard
- I wonder if I forgot to do the mag change going from spot 1 to spot 2 because I was thinking about getting into the kneeling position
Overall: 14/16 Division, 25/28 Overall
- Be sure to not yank left on tux targets
- Go faster on non-shooting movements
- Stage 1 and 2, I was still amped up from the end of a long-feeling workday
- I need to remember and stick to my planned landing spots better
- Em helped me be sure to pass off the tablet early enough before my turn that I could get in the zone
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